Template:Table/Relics
Jump to navigation
Jump to search
Name | Icon | ID | Rarity | Description | Tooltip
|
---|---|---|---|---|---|
Mug of Coffee | 0 | Common | Increases your speed. | Speed: +20% | |
Hot Chocolate | 1 | Rare | Increases your damage. | Damage: +20% | |
Smithy's Hammer | 2 | Rare | Get 1 free Relic hammer each area. | ||
Lazy Eye | 3 | Common | Increases your damage but lowers you accuracy. | Damage: +20% Accuracy: +10° | |
Trampoline | 4 | Common | Increases your jump height. | Jump height: +10% | |
Mandrake | 5 | Common | Bosses start with less health. | HP: -20% | |
Golden Bullet | 6 | Common | Increases your fire rate. | Fire rate: +15% | |
Wisp Jr. | 7 | Common | Familiar that slowly follows and attacks enemies. | ||
Twin Soul | 8 | Rare | Chance for a second soul to spawn on enemy death. | Chance: 10% | |
Thorny Rose | 9 | Common | Deal damage to all enemies on taking damage, based on the damage dealt to you. | Damage: 100% | |
Lapis Necklace | 10 | Common | Increases your dash speed. | Speed: +20% | |
Spikeball | 11 | Rare | Orbital that deals damage on enemy contact. | ||
Book of Ammunition | 12 | Rare | Increases bullet range. | Range: +20% | |
Emergency Syringe | 13 | Common | Increases damage when low on hp. | Damage: +30% | |
Four-Leaf Clover | 14 | Common | Increases your luck. | Luck: +20% | |
Big Bullet | 15 | Common | Increases your bullet size and damage, but decreases shot speed. | Size: +30% Damage: +10% Shot speed: -20% | |
Knight's Helmet | 16 | Common | Increases chance to find shields and gives you 1 extra shield. | Chance: +20% | |
Damaged Ammo | 17 | Rare | Bullets split into smaller bullets on impact. | Bullet amount: 3 | |
Toxic Positivity | 18 | Rare | Enemies get poisoned upon spawning | Duration: 1.5s | |
Floaty Balloon | 19 | Common | Hold down the jump button to slow down your descent. | ||
Spiked Boots | 20 | Rare | Makes you resistant to spikes and Ice. | ||
Wind Up Key | 21 | Common | Orbitals spin faster around you. | Speed: +50% | |
Open Lock | 22 | Common | Chance to not use up a key on use. | Chance: 20% | |
Titanium Armor | 23 | Legendary | Chance to reduce damage taken by 50%. | Chance: 50% Damage: -50% | |
Shield Polish | 24 | Legendary | Shield pickups are doubled. | ||
Bursting Soul | 25 | Common | Emit bullets upon taking damage. | Bullet amount: 3 | |
Wind Ring | 26 | Common | Increases your speed and shot speed. | Speed: +10% Shot speed: +20% | |
Coupon | 27 | Rare | Shop items are cheaper. | ||
Triple Shot | 28 | Rare | Increases the amount of bullets you shoot, but lowers damage and fire rate. | Bullet amount:+2 Fire Rate: -50% Damage: -20% | |
Cursed Soul | 29 | Rare | Souls are worth 50% more, but you take double damage. | Souls: +50% Enemy Damage: +100% | |
Shade Cloak | 30 | Common | Dashing through enemies will damage them. | Damage: 150% | |
Greatsword | 31 | Common | Increases your damage, but lowers your speed. | Damage: +25% Speed: -30% | |
Giants Fang | 32 | Common | Increases the size and damage of Familiars and Orbitals. | Size: +20% Damage: +10% | |
Gold Tooth | 33 | Rare | Chance for enemies to drop pickups on death. | Chance: 2% Luck: +10% | |
Keychain | 34 | Rare | Key pickups are doubled, and you get one key | ||
Vampire Knife | 35 | Rare | Chance to gain HP when defeating enemies. | Chance: 2% | |
Second Gear | 36 | Common | Your combo chain increases faster. | Combo: +25% | |
Iron Boots | 37 | Common | Makes you immune to enemy knockback and gives you one shield. | ||
Gun Boot | 38 | Common | Shoot from your boots,by jumping, while falling. | Uses: 1 | |
Lucky Penny | 39 | Common | Increases chance for shop discounts and increases luck. | Chance: +15% Luck: +10% | |
Homing Missile | 40 | Common | Your bullets home towards enemies. | Effect: Weak | |
Lava Lamp | 41 | Common | Bullets create more bullets while flying. | Chance: 3% | |
IV Bag | 42 | Rare | Once per room, get a shield when low on health. | ||
Dynamite | 43 | Rare | Your bullets explode, but reduces fire rate. | Fire rate: -40% | |
Acid Vial | 44 | Common | Your bullets have a chance to poison enemies. | Duration: 2.5s | |
Lovely Shell | 45 | Common | Wavy bullets and increases your bullet range. | Range: +10% | |
Shell Cluster | 46 | Rare | Shoot multiple bullets at once. | Bullet Amount: 5 | |
Voodoo Doll | 47 | Common | Your bullets have a chance to charm enemies. | Duration: 5s | |
Eaglebeak | 48 | Legendary | Increases the number of bullets you shoot. | Bullet amount: +1 | |
Fake Bill | 49 | Legendary | Shops are free, but you have a chance to get cursed with each purchase. | Chance: 75% | |
Medical Supplies | 50 | Rare | Get extra shields at the start of each area. | Shields: 1 | |
Cookie Jar | 51 | Common | Heals you up to 1 heart if you start a room with less. | ||
Misfits Scarf | 52 | Rare | The more souls you have stored, the more damage you deal. | ||
Fairy Dust | 53 | Common | Longer invincibility after getting hit. | Duration: +50% | |
Tasty Turnip | 54 | Legendary | Healing recovers more health. | Effect: +50% | |
Map | 55 | Common | Shows you where to expect special rooms. | ||
Compass | 56 | Common | Shows you what relic to expect in a big chest. | ||
Ambrosia | 57 | Legendary | Increases all stats. | All stats: +10% | |
Flashlight | 58 | Common | Marks secret rooms more clearly and they can be activated, even after all enemies have been defeated. | ||
Skull Pendant | 59 | Rare | The more curses you have, the more damage you deal. | Damage: +7.5% Effect Cap: 50% | |
Lil' Chest | 60 | Common | Increases chance for small chests to appear and improves their content. | Chance: +10% Content: +50% | |
Bio Cell | 61 | Common | Chance to shoot additional bullets. | Chance: 20% | |
Scratch Ticket | 62 | Common | Chance for a shop purchase to be free. | Chance: 25% | |
Silver Bullet | 63 | Legendary | Your bullets can destroy enemy bullets. | ||
Simple Package | 64 | Common | Stores sell an additional item. | ||
Mithril Shield | 65 | Common | Cleans screen of enemy bullets upon getting hit. | ||
Boomerang | 66 | Common | Bullets return towards the player. | ||
Pulsing Orb | 67 | Common | Bullets are pulsating and increases your bullet range. | Range: +10% | |
Angel Wing | 68 | Rare | Grants an additional jump. | Jumps: 1 | |
Red Die | 69 | Rare | Lets you reroll shop items by shooting at them | Uses: 1 | |
Chewed Gum | 70 | Common | Your bullets have a chance to slow down enemies. | Duration: 2.5s | |
Poker Chip | 71 | Common | Critical hits have a higher chance of occuring and increases luck, but decreases damage | Chance: +10% Luck: +10% Damage: -5% | |
Shady Glasses | 72 | Common | Enemy bullets are slower. | Speed: -20% | |
Artifact of Pain | 73 | Common | Orbital that deals more damage the lower your HP are. | Damage: 25% | |
Ice Cream | 74 | Common | Your bullets have a chance to freeze enemies. | Duration: 2.5s | |
Jalapeno | 75 | Common | Your bullets have a chance to burn enemies. | Duration: 2.5s | |
Heart of Ice | 76 | Common | Freezes all enemies upon getting hit. | Duration: 5s | |
Heartburn | 77 | Common | Burns all enemies upon getting hit. | Duration: 10s | |
Lifevest | 78 | Rare | Chance to not die upon taking a fatal hit. | Chance: 40% | |
Devils Pact | 79 | Legendary | Resurrects you upon death. | ||
Moldy Cheese | 80 | Common | Bullets stay on screen for a little bit longer after they die. | Duration: 1s | |
Tissue | 81 | Common | Poisons enemies on contact(dash included). | Duration: 3s | |
Brick Block | 82 | Common | 2 Orbitals that have a chance to be temporarily destroyed upon enemy bullet contact. | Chance: 50% | |
Ghost Tear | 83 | Common | Your bullets go through walls. | ||
Bandana | 84 | Common | Each kill increases your damage for that room. | Damage: +5% | |
Soul Container | 85 | Common | Increases the amount of soul you can store. | Max Soul: +1 | |
Life Fruit | 86 | Common | Gives you additional heart containers. | Max HP: +2 | |
Battery | 87 | Common | Your bullets have a chance to electrify enemies. | Duration: 4s | |
Crystal Rose | 88 | Common | You are protected while focusing. | ||
Phoenix Egg | 89 | Rare | Orbital that changes in behavior as it grows stronger. | ||
Tiki Torch | 90 | Common | Bullets that come in contact turn into fire bullets that can burn enemies. | Duration: 2.5s | |
Bomb Grub | 91 | Common | Enemy corpses explode once shot. | ||
Tri Ragnarok | 92 | Rare | Upon defeating 3 enemies without getting hit, summons a sword that deals damage. | Damage: 300% | |
Glowshroom | 93 | Rare | Increases damage and your bullets have a chance to inflict a random status effect. | Damage: +10% Duration: 2s | |
Miracle | 95 | Legendary | Extremely low chance of your bullets dealing massive damage. | Chance: 1% | |
Star Hairpin | 96 | Rare | Chance to shoot in four directions. | Chance: 30% | |
Slime Ball | 97 | Common | Increases range and bullets bounce off of walls. | Effect: 1 Range: +10% | |
Mother's Idol | 98 | Common | Increases damage for each offered HP at an offering statue. | Damage: +2.5% | |
Health Flask | 99 | Common | Recover HP when entering the metro. | HP: 25% | |
Bloody Bandage | 100 | Common | Increases damage for a short while, after getting hit. | Damage: +100% | |
Weights | 101 | Common | Increases damage and bullets are dragged down by gravity. | Damage: +10% | |
Burning Sock | 102 | Rare | Increases speed and your bullets have a chance to burn enemies. | Speed: +15% Duration: 2.5s | |
Solar Fragment | 103 | Rare | Creates an aura around you that will burn enemies. | Range: Small | |
Tormented Soul | 104 | Rare | Enemies explode into bullets on death, that can hurt other enemies | Bullet ammount: 3 | |
Peaceful Decoy | 105 | Common | Enemies won't target you until you attack | ||
Time Capsule | 106 | Rare | Gain 2 random relics at the beginning of the next area | ||
Mask of Torment | 107 | Common | Increases damage, but enemies also deal more damage | Damage: +30% Enemy Damage: +50% | |
Propulsion Exhaust | 108 | Common | Highly increases shot speed, damage and bullet size, but decreases fire rate. | Shot Speed: +30% Damage: +20% Size: 20% Fire Rate:-20% | |
Mighty Leek | 109 | Rare | Increases the chance for critical hits to occur. | Chance: +20% | |
Broken Nail | 110 | Common | Increases damage against bosses and corrupted enemies. | Damage: +30% | |
Heart Fairy | 111 | Common | Spawn a guarding orbital each time you heal via focusing | ||
Moon Blossom | 112 | Common | Increased fire rate while moving. | Fire Rate: +15% | |
Snapshot Camera | 113 | Common | Dashing at the last second before getting hit increases damage for a bit | Damage: +30% | |
Poisoned Apple | 114 | Rare | Poison deals more damage and your bullets have a chance to poison enemies. | Damage: +50% Duration: 2.5s | |
Celestial Ring | 115 | Common | Celestial Weapons charge faster. | Effect: +20% | |
Old Mixer | 116 | Rare | Increases fire rate but decreases accuracy | Fire Rate: +30% Accuracy: +20º | |
Mini Missile | 117 | Rare | Chance to create homing missiles when shooting enemies. | Chance: 30% | |
Heart Lunchbox | 118 | Common | Small chance to not take damage upon getting hit. | Chance: 15% | |
Converter | 119 | Legendary | If you get hit without a shield, instead of taking damage, turn a Max HP into shields instead | Shields: 1.5 | |
Ember Pearl | 120 | Common | Summons orbiting fireballs around the player upon defeating an enemy. | Damage: 30% | |
Portal | 121 | Rare | Bullets spawn from your aim reticle, instead of your soul gun. | ||
Ritual Blade | 122 | Rare | Small Chance for another enemy to die upon enemy defeat. | Chance: 10% | |
Glass Cannon | 123 | Rare | Increases damage by a lot, but reduces your Max HP to 1. | Damage: +50% | |
Panic Button | 124 | Common | Increases fire rate and accuracy, but decreases damage. | Fire Rate: +25% Accuracy: +10º Damage: -20% | |
Laserpointer | 125 | Common | Shows a line of sight on your weapon and increases your accuracy. | Accuracy: -10º | |
Remote Controller | 126 | Rare | Your bullets follow your aim direction. | Effect: Weak | |
Corrupted Bullet | 127 | Rare | Your bullets have a chance to inflict fear and deal more damage to corrupted enemies | Duration: 4s Damage: +50% | |
Powercell | 128 | Common | Reduces damage by a lot, but increases it for each subsequent, beaten area. | Effect: +10% Damage: -20% | |
Winged Strawberry | 129 | Common | Increases your stats for the current room as long as you don't dash. | All Stats: +5% | |
Forgotten Keepsake | 130 | Common | Increases crit damage and chance for crits slightly. | Critical Damage: +15% Chance: +5% | |
Heart Magazine | 131 | Common | Increases shot speed. | Shot Speed: +20% | |
Moon Earring | 132 | Common | Your bullets orbit around you. | Range: +10% | |
Life Scepter | 133 | Rare | Increased damage when at full HP. | Damage: +30% | |
Courage Trophy | 134 | Common | Increased fire rate when at full HP. | Fire Rate: +20% | |
Heart Locket | 135 | Common | Lets you open locked gates with a chance of lose HP if you don't have any keys. | Chance: +50% | |
Boss Key | 136 | Rare | Opening a boss chest drops an additional Relic. | ||
Hermes Boots | 137 | Common | Increases walking speed for a short period after dashing | Duration: 1.5s Speed: +50% | |
Idol of Fury | 138 | Rare | Increases fire rate for each room cleared without taking damage. | Fire Rate: +2.5% Effect Cap: +50% | |
Stopwatch | 139 | Common | Your dash cooldown gets reduced. | Effect: -20% | |
Running Shoe | 140 | Rare | Gain an additional dash | Dashes: +1 | |
Dynamo | 141 | Rare | Shoot bullets vertically while dashing. | Cooldown: Long | |
Fungi Pal | 142 | Rare | Familiar that shoots spore bullets into the air. | Bullet amount: 1 | |
Hard Hat | 143 | Legendary | Makes you invulnerable to all traps and explosions. | ||
Participation Letter | 144 | Rare | Increases all stats a lil bit. | All Stats: +5% | |
Pipette | 145 | Common | Increases fire rate and you take damage in HP even if you have shields. | Fire rate: +10% | |
Stapler | 146 | Rare | Your bullets pierce enemies. | ||
Heartstring | 147 | Rare | Increases your fire rate and your bullets have a chance to inflict charm. | Duration: 5s Fire Rate: +10% | |
Goody Bag | 148 | Common | Familiar, that spawns a pickup every few rooms. | Rooms: 7 | |
Key Fairy | 149 | Common | Familiar, that spawns a key every few rooms. | Rooms: 7 | |
Shield Fairy | 150 | Rare | Familiar, that spawns a shield every few rooms. | Rooms: 7 | |
Soul Mate | 151 | Common | Familiar, that shoots bullets at enemies. | ||
Lil' Culteye | 152 | Rare | Familiar, that shoots 3 bullets at once at enemies. | ||
Prism | 153 | Rare | Orbital that splits your shots into multiple upon impact. | Bullet amount: 2 | |
Floating Lantern | 155 | Common | Familiar that shoots bullets in random directions. | ||
Orbital Flies | 156 | Rare | Orbitals that attack enemies when you are attacking | Amount: 1 | |
Hive | 157 | Rare | Shoot additional bullets in all directions. | Fire Rate: +10% | |
Squishy Shield | 158 | Rare | Shields will give health instead of shields. | ||
Stinger | 159 | Common | Bullets will pierce one enemy and increase in damage when doing so. | Damage: +20% | |
Honey Heart | 160 | Rare | Increases the amount of soul you can store and focusing longer increases effectiveness of the heal. | Max Soul: +1 Effect: +25% | |
Marbles | 161 | Common | Familiar that bounces around the room and reflects enemy bullets on contact. | ||
Scope | 162 | Common | Increase your range. | Range: +15% | |
Skeleton Key | 163 | Legendary | Gives you 99 Keys. | ||
Humble Bee | 164 | Rare | Familiar that fires piercing bullets. | ||
Bees in a Bottle | 165 | Common | Familiar that spawn tiny bees, that will attack enemies. | ||
Rusted Shovel | 166 | Common | Decreases the amount of rooms per area, starting with the next area. | Number: 1 | |
Wax Wings | 167 | Rare | Gives you the ability to fly, but you lose them upon getting hit. | ||
Frog Leg | 168 | Common | Increases your speed, jump height and luck. | Speed: +10% Jump height: +5% Luck: +10% | |
Bursting Bubble | 169 | Rare | Increases size, decreases shot speed and your bullets split on enemy contact. | Amount: 4 Shot Speed: -30% | |
Charger | 170 | Rare | Hold down the shoot button to charge up your bullets for more damage. | ||
Royal Jelly | 171 | Legendary | Gives you additional full heart containers. | Max HP: +3 | |
Orange Juice | 172 | Common | Increases your damage. | Damage: +15% | |
Bugspray | 173 | Rare | Split your bullets into 4 poisoned bullets. | Damage: 33% Duration: 2.5s | |
Watergun | 174 | Rare | Your bullets deal splash damage. | Size: Small | |
Nail of Ice | 175 | Rare | Orbital, that damages enemies and extends while attacking. | ||
Plasmacore | 176 | Common | Create a damaging shield of electricity by shifting left and right. | ||
Perfume | 177 | Rare | Creates an aura around you that will charm enemies. | Range: Small | |
Infestation | 178 | Rare | Enemies spawn with a random status effect | Duration: 2s | |
Divining Rod | 179 | Rare | Big chests give you a choice between 2 relics. | ||
Safety Blanket | 180 | Legendary | Makes you immune to curses. | ||
Shopping Cart | 181 | Rare | Shops get Restocked. | Restocks: 1 | |
Whetstone | 182 | Rare | Increases the chance to find damage ups. | Chance: +30% | |
Garlic | 183 | Common | Creates an aura around you that will scare enemies. | Range: Small | |
Moon Locket | 184 | Common | Lets you open locked gates with a chance to get cursed if you don't have any keys. | Chance: +50% | |
Omega | 185 | Rare | Every few bullets, deal double damage. | Amount: 8 | |
Pouch of Toys | 187 | Rare | The more types of orbitals you have, the more damage they deal. | Damage: +20% | |
Equality | 188 | Rare | Stat ups going forward will be distributed among all stats. | ||
Cursed Candle | 189 | Rare | Familiar, that increases your damage with each kill, but resets when hit by an enemy. | Damage: 1% Effect Cap: 80% | |
Parasite | 190 | Rare | Enemies start with lowered HP. | HP: -10% | |
Laser Diode | 191 | Rare | Your bullets turn into laser beams. | Fire Rate: -40% | |
Magnet | 192 | Common | Souls are pulled towards you. | Effect: Weak | |
Heart Machine | 193 | Rare | Transforms half your max HP into shields and gives you 3 shields, if you have less than 2 max HP. | ||
C.D.S. | 194 | Common | Gives you an additional big chest at the end of an area if you skipped at least one big chest during the area. | ||
Split Veyeral | 195 | Common | Familiar, that bounces around the room and splits up after dealing damage to enemies often enough. | ||
Demonic Wings | 196 | Legendary | Gives you the ability to fly. | ||
Mimic Charm | 197 | Rare | Mimics appear more frequently, but carry 2 relics. | Chance: 10% | |
Glass Hammer | 198 | Common | Adds a chance for getting relics from breaking big chests | Chance: 40% | |
Metal Detector | 199 | Rare | Each area will spawn an additional treasure room. | ||
Back Shield | 200 | Rare | A shield floating behind you, that destroys enemy bullets it comes in contact with. | ||
Silver Bell | 201 | Rare | Charges up by shooting and destroys surrounding enemy bullets when unleashed. | Range: Small | |
Broken Clock | 202 | Rare | Enemies have a chance to spawn permanently slowed down. | Chance: 10% | |
Steady Foot | 203 | Legendary | Makes you immmune to negative stat changes due to Relics going forward. | ||
Pocket Rift | 204 | Rare | Chance to spawn a Corrupted Rift at the beginning of an area. | Chance: 15% | |
Sun and Moon Medal | 205 | Rare | Fire bullets and damage up during day, freeze bullets and enemy speed down during night. | Damage: +15% Speed: -20% Duration: 3s | |
Explosive Grenade | 206 | Common | Drop an explosive grenade when dashing. | ||
Tesla Coil | 207 | Rare | Reduces your shot speed by a lot and your bullets are bound together by enemy damaging, electrical chains | Damage: 10% Shot Speed: -70% | |
Spike Shield | 208 | Common | Shields also increase your damage when picked up. | Amount: 2.5% | |
Bouncy Ball | 209 | Rare | Your bullets ricochet to the next closest enemy, when hitting an enemy. | ||
Small Moon | 210 | Rare | Immunity to enemy contact damage while in mid air. | ||
Rocket Boots | 211 | Common | Press the jump button mid air to hover for a bit | Duration: 3s | |
Snowlad | 212 | Rare | Familiar, that shoots freezing bullets. | ||
Fun Sun | 213 | Rare | Familiar, that shoots burning bullets. | ||
Rancid Cloud | 214 | Rare | Familiar, that shoots poison bullets. | ||
Soul Urn | 215 | Common | Can collect Soul and increases your fire rate, while having Soul stored. | Fire rate: 20% | |
Eye of Denial | 216 | Common | Orbital, that shoots bullets at enemies. | ||
Big Rock | 217 | Common | Orbital, that blocks enemy bullets. | ||
Shield Repair Kit | 218 | Rare | Shields have a chance to not break. | Chance: 25% | |
Reinforced Shield | 219 | Common | Shields withstand a two hits, no matter the damage. | Shields: +2 | |
Mercenary's Mark | 220 | Rare | Shoot an extra bullet while at full HP. | Amount: +1 | |
Frogun | 221 | Common | Makes your bullets float towards the ceiling. | Fire rate: +5% | |
Practice Target | 222 | Rare | Marks one enemy at a time, that will take more damage | Amount: 1 Damage: +50% | |
Jar of Wisps | 223 | Common | Souls attack surrounding enemies. | ||
Love Key | 224 | Common | Using a Key heals you. | Amount: 0.5 | |
Shining Shovel | 225 | Rare | Increases the amount of rooms per area, as well as special rooms, starting with the next area | Amount: +3 | |
Planetary Ring | 226 | Rare | Chance to spawn additional, orbiting bullets. | Chance: 20% | |
Chaos | 227 | Legendary | At the start of an area, gain 3 relics, but have a chance to lose a random relic. | Chance: 100% | |
Forging Mask | 228 | Common | Chance to get a Relic Hammer when upgrading a relic. | Chance: 20% | |
Extractor | 229 | Common | Shooting enemies will reduce the dash cooldown | Cooldown: -20% | |
Bee Bomb | 230 | Common | Enemy corpses turn into helping bees when shot. | Amount: 2 | |
Denial's Memento | 231 | Common | Their lingering will... Gives you 1 additional heart container. | Max HP: +1 | |
Anger's Memento | 232 | Common | Their lingering will... Gives you 1 additional heart container. | Max HP: +1 | |
Bargaining's Memento | 233 | Common | Their lingering will... Gives you 1 additional heart container. | Max HP: +1 | |
Depression's Memento | 234 | Common | Their lingering will... Gives you 1 additional heart container. | Max HP: +1 | |
Acceptance's Memento | 235 | Common | Their lingering will... Gives you 1 additional heart container. | Max HP: +1 | |
Bag of Greed | 236 | Rare | Shops are more expensive, but you get a damage boost with each purchase. | Damage: +5% Shop Price: +0.5 | |
Glass Dagger | 237 | Common | Increases all stats when on low HP. | All Stats: +10% | |
Cursed Credit Card | 239 | Rare | Lets you purchase at shops even if you don't have the HP, but you get a corrupted HP | ||
Electric Heart | 238 | Rare | Healing the latest heart fully only requires one soul segment. | ||
Golden Chain | 240 | Rare | Your Chainmeter can go higher. | Max Chain: +0.5 | |
Concussion Bullet | 241 | Common | Your bullets have a chance to confuse enemies. | Duration: 3s | |
Jar of Honey | 242 | Common | Grants immunity to ice and honey and increases your max HP. | Max HP: +1 | |
Prism Shield | 243 | Legendary | Grants you a shield that faces your cursor position. | Speed: 100% | |
Lovely Pearl | 244 | Rare | Increases the chance for rare pickups to appear. | Chance: +20% | |
Orbital Shields | 245 | Rare | Every few shields you carry, grants you a shield orbital. | Shields: 2 | |
Boxing Glove | 246 | Common | Increases the knockback and damage of your bullets. | Damage: +10% Knockback: +50% | |
Cell Clump | 247 | Rare | The damage of your bullets increases the longer they exist. | Range: +10% | |
Dust Bunny | 248 | Common | Increases the damage of your bullets by a lot, but damage decreases the longer your bullets exist. | Damage: +40% | |
Constellation | 249 | Common | Observatory rooms give you a choice between multiple celestial weapons. | Amount: 2 | |
Shooting Star | 250 | Common | Spawns a random celestial weapon. | ||
Telescope | 251 | Rare | Observatory rooms have a higher chance to appear and they don't require a key to enter. | Chance: +20% | |
Empty Vessel | 252 | Common | When starting an area with 1 max HP, increase your max HP. | Max HP: +1 | |
Trash Bag | 253 | Common | Familiar that destroys enemy bullets. If hit enough, will reveal what's inside. | ||
Full Meal | 254 | Common | The effect of HP pickups is stronger. | HP Effect: +50% | |
Polishing Cloth | 255 | Rare | Upgrading a relic that is rare or above, will grant you a shield. | Shields: +0.5 | |
Snowglobe | 256 | Rare | Chance to freeze all enemies upon entering a room. | Chance: 10% | |
Worn Out Glove | 257 | Rare | Your bullets have a chance to inflict freeze one enemies and enemies take damage from being froze. | Duration: 2.5s Damage: 15% | |
Ceremonial Knife | 258 | Rare | Your bullets have a chance to inflict bleed on enemies. Bleeding enemies have a chance to drop an HP pickup on death. | Duration: 5s Pickup Chance: 5% | |
Needle | 259 | Common | Your bullets have a chance to inflict bleed on enemies. | Duration: 5s | |
Joker Card | 260 | Rare | Counts as one towards every relic synergy | ||
Mysterious Key | 261 | Common | Gives 3 Keys | Keys: +3 | |
Mysterious Box | 262 | Rare | Opening a big chest also spawns a pickup | Pickups: 1 | |
Guillotine | 263 | Rare | Bosses and Minibosses drop twice the amount of loot | ||
Tiny Spider | 264 | Rare | Your bullets have a chance to slow down enemies and you have a chance of shooting 3 bullets. | Duration: 2s Chance: 10% | |
Moon Idol | 265 | Legendary | All Relics going forward will be of rare quality by default. | ||
Faith | 266 | Common | Chance to not lose HP at mother statues. | Chance: 20% | |
Paladins Hammer | 267 | Common | Increases damage by a lot, but is lost by taking a curse. | Damage: +30% | |
Morals | 268 | Rare | All Relics going forward will be blessed, but you get a curse when taking them. | ||
Enforced Chain | 269 | Rare | You don't lose your chain when taking damage. | ||
Toxic Guts | 270 | Rare | Leave a poison trail behind you. | Duration: 0.5s | |
Forgiveness | 271 | Rare | Chance to activate one of your on hit relics when defeating an enemy. | Chance: 20% | |
Aerogel | 272 | Common | Increases your speed while in mid air | Speed: +50% | |
Thermometer | 273 | Common | Each time you hit an enemy, increases your fire rate slightly, but resets it when you miss. | Effect Cap: 20% | |
Corrupted Chump | 274 | Rare | Familiar, that gets stronger for each curse you have. | ||
Sparkler | 275 | Rare | Creates a ring of additional bullets once one of your bullets expire. | ||
Guiding Light | 280 | Common | Soul Torches pay out with more souls and increases your shot speed | Souls: +2 Shot Speed: +10% | |
Golden Horse Shoe | 281 | Rare | Increases your luck and damage | Damage: +15% Luck: +10% | |
Rain Boots | 283 | Common | Creates bullets from your boots while walking | ||
Cracked Die | 284 | Rare | All Relics going forward seem to follow a certain order...? | ||
Soul Fairy | 282 | Common | Familiar that spawns extra souls every few rooms | Rooms: 6 | |
Coffee to Go | 285 | Rare | Increases your speed and bullet range | Speed: +15% Range: +10% | |
Provision Bag | 314 | Common | Increases your max HP and increases your damage by a lot, but also decreases it for each subsequent, beaten area. | Max HP: +1 Damage: +20% Effect: -5% | |
Reserve Tank | 312 | Common | Spawns some souls upon getting hit | Amount: 2 | |
Broken Bone | 308 | Rare | Weakens all enemies upon getting hit and has a chance to give you a shield upon doing so. | Duration: 5s Chance: 10% | |
Fireworks | 323 | Common | Enemies spawn a bunch of missiles on death | Amount: 2-3 | |
Bounty | 303 | Common | Bosses drop extra pickups on defeat | Amount: 1-2 | |
Cursed Key | 320 | Common | Turns every big chest into a cursed big chest. | ||
Caged Wisp | 295 | Rare | Orbital that blocks enemy bullets and will damage all enemies after having blocked enough bullets. | Damage: 150% | |
Coin on a String | 296 | Rare | Increases your luck and machines have a higher chance to pay out | Luck: +15% Chance: +20% | |
Broken Mirror | 299 | Rare | Increases your range and makes you shoot an additional bullet backwards. | Range: +10% | |
Starry Orb | 325 | Rare | Increases a random stat each time you fill up your soul bar fully, but depletes it afterwards. | Stats: +6% | |
Raincloud | 328 | Rare | Increases range and your bullets create raining bullets | Cooldown: Long Range: +10% | |
Frying Pan | 333 | Rare | Your bullets have a chance to confuse enemies and critical hits apply bleed. | Duration: 3s | |
Anvil | 316 | Common | Gives you a relic hammer and makes the blacksmith spawn in every metro. | ||
Continuator | 286 | Rare | Lets you shoot a continuous, constantly damaging laser. | ||
Gold Nugget | 287 | Rare | Relics have a chance to already be upgraded when picked up. | Chance: +15% | |
Heart Mould | 288 | Common | Creating an additional max HP gives you shields. | Shields: 0.5 | |
Pacemaker | 289 | Rare | Enemies are slowed down when low on HP/Shields. | HP: 0-0.5 | |
Monocle | 290 | Common | Increases the chance to find higher rarity Relics in shops. | Chance: +15% | |
Strainer | 291 | Common | Increases the chance to find a pickup after clearing a room. | Chance: +10% | |
Matchbox | 292 | Common | Landing a critical hit will afflict the target with burn. | Duration: 5s | |
Energizing Drink | 293 | Common | Increases your fire rate and fills up your soulbar at the beginning of each area. | Fire Rate: +10% | |
Trigger Finger | 294 | Rare | While not holding down the shoot button, your bullets range is increased immensely. | ||
Swiss Knife | 297 | Common | Takes on the shape and Function of a random Relic each area. | ||
Firecracker | 298 | Rare | Your bullets split into multiple shortly after being fired. | Amount: 3 | |
Cursed Lock | 300 | Common | Gives you a key and lets you open cursed chests without getting corrupted. | Keys: +1 | |
Loyalty Card | 301 | Common | Get some souls back when buying something from a shop paid with HP. | Amount: 6 | |
Super Glue | 302 | Rare | Chance to repair broken shields when focusing. | Chance: 40% | |
Famine | 304 | Rare | Remove all but one max hp but gain an all stats up for every max hp lost that way | All stats: 3% | |
Leaking Battery | 305 | Common | Take increased damage for the next few floors, afterwards the Relic destroys itself and you gain 2 Relics. | Damage: +100% Floors: 16 | |
Wish | 306 | Common | Lets you hold an additional celestial weapon charge. | ||
Phaser | 307 | Rare | Gain 2 additional dashes, but your dashes are shorter. | Dashes: +2 Dash Range: -20% | |
Mace | 309 | Common | Your bullets have a chance to weaken enemies. | Duration: 2.5s | |
Curved Hook | 310 | Rare | Your bullets have a chance to weaken enemies and weaken enemies have a chance to give you shields on death. | Duration: 3s Pickup Chance: 5% | |
Cookie Bag | 311 | Common | Enemies have a chance to drop quickly vanishing cookies on death. Collecting them will recover soul. | Amount: 1-2 | |
Fiend Soulio | 313 | Common | Deal damage to enemies by picking up souls. | Damage: 30% | |
Sticky Bomb | 315 | Rare | Bullets have a chance to stick to enemies and explode shortly after. | Chance: 20% | |
Business Card | 317 | Rare | Makes the rare merchant appear in every metro. | ||
Pinata | 318 | Common | Spawns 3-5 Pickups. | ||
Gunpowder Keg | 319 | Common | Makes you immune to explosions and makes you explode upon getting hit. | ||
Gift Card | 321 | Common | Increases a random stat and you'll start your next run with a free relic. | Stat: +10% | |
Glitch | 322 | Rare | Your common relics will be randomized each area. | ||
Quasar | 324 | Common | Celestial weapons get an additional charge bonus upon enemy defeat. | Charge: +10% | |
Chromatic Dragon | 326 | Legendary | Familiar, that shoots random status effect bullets. | ||
Necronomicon | 327 | Rare | Every time you collect a relic, will spawn an additional one, but taking damage can be deadly. | Chance: 30% | |
Leash | 334 | Common | Increases fire rate and your bullets only start moving once you let go of the shoot button. | Fire Rate: +10% | |
Burst Clip | 335 | Rare | Makes you shoot in bursts. | ||
Box of Chocolates | 336 | Rare | Apply a permanent charm to one enemy per room if possible. | ||
Meal Ticket | 337 | Rare | Increases the chance for a chef room to appear in an area | Chance: +40% | |
Heart Stone | 338 | Common | HP pickups have a higher chance of spawning and can even spawn when at full HP. | Chance: +7.5% | |
Fortune Cookie | 339 | Common | Increases your luck stat and a random stat. | Luck: +10% Stat: +10% | |
Volt Shroom | 340 | Rare | Your bullets have a chance to electrify enemies and you have a small damaging aura. | Duration: 4s | |
Pacifier | 341 | Common | Your bullets have a chance to inflict fear. | Duration: 4s | |
Eyedropper | 342 | Common | When starting a boss fight, heal HP. | HP: 0.5 | |
Iris Grimoire | 343 | Common | Familiar that shoots bullets in a split formation. | ||
Bubbler | 344 | Rare | Familiar that shoots bullets that split on enemy contact. | ||
Guardian Spirit | 345 | Common | Create a bullet blocking orbital for the remainder of the area upon getting hit. | Amount: 1 | |
Spinning Bolt | 346 | Rare | Orbital that is close range and deals high contact damage. | ||
Volt Orb | 347 | Rare | Orbital that blocks bullets and deals contact damage. | ||
Black Hole | 348 | Rare | Turns your bullets into black holes that move slowly and deal contact damage to enemies. | Size: +20% Shot Speed: -20% | |
Recycling Box | 349 | Common | Has a chance to give you a common relic and Lets you recycle as many Relics as you'd like with the twins. | ||
Dried Shroom | 350 | Rare | Less Souls required for focusing. | Amount: -2 | |
Butchers Knife | 351 | Rare | Increased damage for a short time after recovering HP by focusing. | Damage: +50% | |
Leech | 352 | Rare | Damaging enemies affected by status effects deals critical damage | ||
Winged Boot | 353 | Legendary | Gain 2 additional dashes and an extra jump. | Dashes: +2 Jumps: +1 | |
Flamethrower | 354 | Legendary | Burn deals more damage and all your bullets inflict burn on enemies. | Damage: +50% Duration: 2.5s | |
Lucky Emblem | 355 | Legendary | Critical hits have a much higher chance of occuring. | Chance: +50% | |
Rainbow | 356 | Legendary | Your bullets apply random status effects to enemies. | Duration: 3s | |
Red Mushroom | 357 | Rare | Stomp on enemies by holding the jump button when landing on them, dealing damage. | Damage: 150% | |
Scented Candle | 358 | Common | Removes Curses and increases shot speed. | Curses: -3 Shot Speed: +10% | |
Eldritch Tentacle | 359 | Rare | Picking the rightmost Curse increases your damage. | Damage: +5% | |
Mothers Feather | 367 | Common | Gives you an additional Relic when not taking damage during a boss fight. | ||
Floating Battery | 368 | Common | Orbital that has an aura around itself, which electrifies enemies. | ||
Plague | 369 | Common | Enemies poison surrounding enemies on death. | Duration: 4s | |
Ice Cube | 370 | Rare | Enemies freeze surrounding enemies on death. | Duration: 2s | |
Broken Contacts | 371 | Common | Increases your bullet range when a bullet misses and resets the benefit when it doesn't. | Range: +5% | |
Roulette | 372 | Rare | Increases your damage, but your bullet damage varies now. | Damage: +50% | |
Doctors Mask | 373 | Common | Deal more damage to enemies that are at full HP. | Damage: +30% | |
Charity | 374 | Common | Purchasing enough from a shop, will increase the amount of wares in the next shop. | Amount: 3 | |
Creepy Doll | 186 | Rare | Gives you an additional choice when getting cursed. | ||
Cute Doll | 94 | Common | Gives you a heart container and increases your fire rate. | Max HP: +1 Fire rate: +10% | |
Painterly Doll | 329 | Common | Increases max HP and spawns a rare pickup. | Max HP: +1 | |
Literate Doll | 330 | Common | Increases fire rate and speed. | Fire Rate: +10% Speed: +10% | |
Singing Doll | 331 | Common | Increases range and damage. | Damage: +10% Range: +10% | |
Friendly Doll | 332 | Common | Increases your luck and the chance to find HP pickups. | Luck: +10% Chance: +5% | |
Key Piece | 276 | Common | A piece of a broken Key? | ||
Key Piece | 277 | Common | A piece of a broken Key? | ||
Strange Key | 278 | Common | A weirdly shaped Key, where could it belong? | ||
Old Photo | 279 | Common | An old photograph. It awakens some strange memories in you... | ||
Royal Crown | 360 | Common | A fancy looking crown... It breaks upon taking 2 hits. | ||
Frog Key | 361 | Common | A frog shaped Key, what could it be for? | ||
Bee Key | 362 | Common | A bee shaped Key, what could it be for? | ||
Reflection | 363 | Common | Revives you once at half HP. | ||
Mirror Shard | 154 | Common | Orbital that protects you from enemy bullets. | ||
Broken Pocketwatch | 366 | Common | The display seems broken, nothing you can do about it. | ||
Mirror Prism | 364 | Common | Orbital that reflects enemy bullets. | ||
Void Prism | 365 | Common | A weirdly shaped prism, you can hear whispers emitting from it. |